Technology-induced Indie-Game Development

Indie-Games, Research
The case of A.IR Back in 2008 Sebastian and Tobias, my friends of si-entertainment.org, had the idea to develop computer games that could be controlled with the new Nintendo Wii controller Wiimote. In addition to various acceleration sensors, the Wiimote has an infrared receiver that uses signals from the Wii transmitter bar for orientation in three-dimensional space. We wanted to turn the principle around: Use the Wii's well-functioning receiver to control the computer "without a controller": Only with gestures of our hands. First prototypes consisted of self-soldered infrared LED arrays that illuminate the hands. The light reflected back from the fingers was to be detected by the Wiimote and translated into signals for the PC. It turned out that the infrared LEDs were too weak for reliable operation (However, a nice…
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Felix is QFD Facilitator!

Methods, News, Research
Since last week I may call myself a QFD moderator (Certified Facilitator) which is a certificate of the German QFD institute (QFD ID).  The first time I heard about QFD was in a lecture during my studies at mechanical engineering. It seems to me like a very maths heavy approach to make quality measureable and I must say I did not find it very exciting. Years later, now a student of business administration, I got in contact with the approach again - again in a lecture, this time in Information Systems. Right from the start i liked the idea of seperation and recombining customer requirements and product functions. For me it becomes clear how much potential this approach offers. Of course, a workshop is not just fun in a sense…
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